HTTP
HTTP 0.9
HTTP 1.0
HTTP 1.1
Limitations
new TCP connection per request
HTTP 2.0 (speedy)
speed
header size (efficiency)
maintenance of index of previously sent headers - no need to send it multiple times, it's only needed to send a difference
data sent in chunks
single TCP connection to deliver requests and responses in parallel
multiplexing
HTTP 3
quic to manage packet loss
Performance comparison
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